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Introduction History of C++ What is Object Oriented Programming Application Of C++ A Simple C++ Program Cascading of I/O Operators Structure of a C++ Program 2 Tokens And Control Structure Tokens Data Types Type Compatibility Arithmetic Operators Relational Operators Logical Operators Assignment Operators Increment Operators Conditinal Operators Bitwise Operators Special Operators Operators in C++ Order of Precedence Expressions Operator Overloading Control Structure Simple if Statement if - else Statement switch Statement do Statement break Statement for Statement Additinaol features of for loop Nested for Arrays Introduction One dimensional Arrays Two dimensional Arrays Strings Reading String From The Terminal Reading Multiword String From The Terminal String Hanling Functions Table of Strings Functions The main() function Simple C++ functions Functions Prototying Return Value and Their Types Function Overloading Friend And Virtual Functions Programming Examples Exercise Classes Revision of C Structures Limitations of C Structures Class Creating Objects Accessing Class Member Defining Member FunctionsClasss And structures Private Member Functions Static Data Members Static Member Functions Array of Objects Objects As Function Arguments Friend Functions Constructors And Destructors Introduction Default Constructor Argumented constructor Copy Constructor Multiple Constructor Destructors Operator overloading Definition Overloading Unary Operator using Member function Overloading Unary Operator using Friend function Overloading Binary Operator using Member function Overloading Binary Operator using Friend function Inheritance Introduction Base Class Derived Class Types of Inheritance Virtual Base Class Abstract Class Virtual Functions And Polymorphism Introduction To Pointers Pointer To Object this Pointer Pointer to derived Classes Virtual Functions File Operations in C++ C++ Streams Opening And Closing a File Detecting End of File File Pointers And Their Applications Sequential Input And Output Operations write() And read() Functions More About open() : File Modes Reading And Writing A Class Object ...
0 INR View MoreExecution of C Program History Structure of C Program Variables and Keywords : Character Set Identifier Variable Keywords Escape Sequence Characters Constants : Real Constant Integer Constant Character Constant String Constant Data Types : Data Types Qualifier Enum Typedef Operators : Assignment Operator Arithmetic Operators Logical Operators Relational Operators Shorthand Operators Unary Operators Conditional / Ternary Operator Bitwise Operators Operator Precedence and Associativity If Statement If-Else Statement Nested If-Else Switch Case Looping Statements Conditional statement (if, if-else, else if, nested if) Looping (for , while, do-while) Break Statement Continue Statement Goto Functions : Function call by passing value Function call by returning value Function call by passing and returning value Recursion Storage Classes : Storage Classes Automatic Storage Class (auto) Register Storage Class (register) Static Storage Class (static) External Storage Class (extern) Array : Array Single / One Dimensional Array Two Dimensional Array Structure : Structure Array in Structures Structure with Array Difference between array and structure Pointer Union : Union Difference between structure and union Strings File Handling ...
0 INR View More1. Network components a. Routers b. Controllers c. Servers d. L2 and L3 switches e. Endpoints f. Firewalls and IPS g. Accent points 2. Network topology architectures a. WAN b. Spine-leaf c. 2-tier d. 3-tier e. SOHO f. On-premises and cloud 3. Physical interface and cabling types comparison a. Single-mode fiber, Copper, Multimode fiber b. Connections c. PoE 4. Interface and cable issues identification 5. TCP to UDP comparison 6. IPv4 addressing and subnetting 7. Need for private IPv4 addressing 8. IPv6 addressing and prefix 9. IPv6 address types comparison a. Global unicast b. Anycast c. Unique local d. Multicast e. Link local f. EUI 64 10. IP parameters for Client OS 11. Wireless principles a. Non-overlapping WiFi channels 12. Virtualization fundamentals 13. Switching concepts a. MAC learning and edging b. Frame switching c. Frame flooding d. MAC address table 1. VLANs spanning multiple switches a. Access ports b. Default VLAN c. Connectivity 2. Interswitch connectivity a. Trunk ports b. Native VLAN c. 802.1Q ...
0 INR View MoreETABS stands for Extended Three-Dimensional Analysis of Building System. It is a sophisticated and suitable special purpose analysis & design program particularly developed for building systems. Large and most complex building models are easily configured with its best-integrated systems and its abilities, it guarantees ETABS can help one to convert their ideas into product designs quickly and effectively. ETABS can help one to convert their ideas into product designs quickly and effectively. It enhances building system’s geometry learning ability. Model creation & result reporting are done at object level in ETABS. It allows the designer to concentrate on macroscopic performance targets. Model creation & result reporting are done at object level in ETABS. It allows the designer to concentrate on macroscopic performance targets. ETABS can be used for handling huge scale seismic projects including those that involve Non-Linear Modeling. It has library files for various pre-designed or pre-built code-dependent formulations so the user can easily use it without re-defining the basic parameters based on the conditions. ...
0 INR View MoreA BIM Modeler is a professional who creates 3D digital models of buildings and infrastructure using BIM technology.
0 INR View MoreThe Cybersecurity Essentials course is designed to equip students with the knowledge and practical skills necessary to protect digital assets and defend against common cyber threats. In an increasingly digital world, organizations and individuals must safeguard their data, systems, and networks from cyberattacks. This course covers key cybersecurity concepts, tools, and techniques to build a solid foundation for aspiring cybersecurity professionals. ...
0 INR View MoreUI/UX are terms used in Design and Computer Science for creating user-friendly digital products like apps and websites. 1. UI and UX Design Foundation Perfect for beginners to learn principles of user interface and experience design. Duration: 2 Months 2. Advanced UI and UX Design Systems Master advanced concepts including wireframing, prototyping, and design systems. Duration: 3 Months 3. Figma + Tools Bootcamp Get hands-on with Figma, Adobe XD, and other industry tools. Duration: 1 Month ...
0 INR View MoreVFX means adding or changing things in real video footage using a computer. Animation means creating movement using drawings or digital models without real-life filming. ...
0 INR View MoreAdvanced Formulas and Functions Logical Functions: Nested IF, IFERROR, AND, OR, NOT. Lookup & Reference: VLOOKUP, HLOOKUP, XLOOKUP, INDEX/MATCH, INDIRECT, OFFSET. Mathematical & Statistical: SUMIFS, COUNTIFS, AVERAGEIFS, SUMPRODUCT. Text & Date Functions: CONCATENATE, TEXT, LEFT, RIGHT, MID, EOMONTH, NETWORKDAYS. ...
0 INR View MoreFILTER USING TAGS